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mohamad nazrin b abd aziz - wishing for the shooting stars to fulfill my dream which never will

HOW TO PLAY

2.1 Equipment
Ball
Court


The only essential equipment in a basketball game is the basketball and the court: a flat, rectangular surface with baskets at opposite ends. Competitive levels require the use of more equipment such as clocks, score sheets, scoreboard(s), alternating possession arrows, and whistle-operated stop-clock systems.


The basket is a steel rim 18 inches (45.7 cm) in diameter with an attached net affixed to a backboard that measures 6 feet (182.9 cm) by 3.5 feet (106.7 cm), and one basket is at each end of the court. The white outlined box on the backboard is 18 inches (45.7 cm) high and 2 feet (61.0 cm) wide.


 At almost all levels of competition, the top of the rim is exactly 10 feet (305 cm) above the court and 4 feet (121.9 cm) inside the baseline. While variation is possible in the dimensions of the court and backboard, it is considered important for the basket to be of the correct height – a rim that is off by just a few inches can have an adverse effect on shooting.A regulation basketball court in international games is 28 metres (91.9 ft) long and 15 metres (49.2 ft) wide. In the NBA and NCAA the court is 94 feet (28.7 m) by 50 feet (15.2 m).


 Most courts have wood flooring, usually constructed from maple planks running in the same direction as the longer court dimension.The name and logo of the home team is usually painted on or around the center circle.

The size of the basketball is also regulated. For men, the official ball is 29.5 inches (74.9 cm) in circumference (size 7, or a "295 ball") and weighs 22 ounces (624 g). If women are playing, the official basketball size is 28.5 inches (72.4 cm) in circumference (size 6, or a "285 ball") with a weight of 20 ounces (567 g).

2.2 Players
      2.2.1 Men



2.2.2 Women




2.3 Basic Techniques
       2.3.1 Position


court 




  1. Point guard: usually the fastest player on the team, organizes the team's offense by controlling the ball and making sure that it gets to the right player at the right time
  2. shooting guard: creates a high volume of shots on offense; guards the opponent's best perimeter player on defense
  3. Small forwards: often primarily responsible for scoring points via cuts to the basket and dribble penetration; on defense seeks rebounds and steals, but sometimes plays more actively
  4. power forward: plays offensively often with their back to the basket; on defense, plays under the basket (in a zone defense) or against the opposing power forward (in man-to-man defense)
  5. center: uses height and size to score (on offense), to protect the basket closely (on defense), or to rebound.


 2.3.2 Strategies
                         
The strategies also evolve with the game. In the 1990s and early 2000s, teams played with more "isolation". Teams that had one superstar would let one player, usually the point guard or shooting guard, run most of the offense while the other four offensive players get out of his/her way. Nowadays, teams tend to play with more teamwork. The "Center" position has evolved to become more of a taller "Small Forward" position. Since teams play more teamwork, ball movement has evolved with the game, and more jump shots have been taken as a result.

There are two main defensive strategies: zone defense and man-to-man defense. In a zone defense, each player is assigned to guard a specific area of the court. In a man-to-man defense, each defensive player guards a specific opponent. Man-to-man defense is generally preferred at higher levels of competition, as it is intuitively easier to understand and avoids mismatches between players who play different positions. However, zone defenses are sometimes used in particular situations or simply to confuse the offense with an unexpected look.

Offensive plays are more varied, normally involving planned passes and movement by players without the ball. A quick movement by an offensive player without the ball to gain an advantageous position is a cut. A legal attempt by an offensive player to stop an opponent from guarding a teammate, by standing in the defender's way such that the teammate cuts next to him, is a screen or pick. The two plays are combined in the pick and roll, in which a player sets a pick and then "rolls" away from the pick towards the basket. Screens and cuts are very important in offensive plays; these allow the quick passes and teamwork which can lead to a successful basket. Teams almost always have several offensive plays planned to ensure their movement is not predictable. On court, the point guard is usually responsible for indicating which play will occur.

Defensive and offensive structures, and positions, are more emphasized in higher levels in basketball; it is these that a coach normally requests a time-out to discuss.

 2.3.3 Shooting 

Player releases a short jump shot, while her defender is either knocked down, or trying to "take a charge." Shooting is the act of attempting to score points by throwing the ball through the basket. Methods can vary with players and situations.Typically a player faces the basket with both feet facing the basket. A player will then allow the ball to rest on the fingertips of the dominant hand (the shooting arm) slightly above the head, with the other hand supporting the side of the ball. The ball is typically shot by jumping (though not always) and straightening the shooting arm. 


The shooting arm, fully extended with the wrist fully bent is held stationary for a moment following the release of the ball, known as a follow-through. Players often try to put a steady backspin on the ball to deaden its impact with the rim. The ideal trajectory of the shot is somewhat arguable, but generally coaches recommend a proper arch. Players may shoot directly into the basket or may use the backboard to redirect the ball into the basket.

The two most common shots that use the above described setup are the set shot and the jump shot. The set shot is taken from a standing position, with neither foot leaving the floor, typically used for free throws. The jump shot is taken while in mid-air, when the ball is released near the top of the jump. This provides much greater power and range, and it also allows the player to elevate over the defender. Failure to release the ball before the feet return to the ground is considered a traveling violation.

Another common shot is called the layup. This shot requires the player to be in motion toward the basket, and to "lay" the ball "up" and into the basket, typically off the backboard (the backboard-free, underhand version is called a finger roll). The most crowd-pleasing and typically highest-percentage accuracy shot is the slam dunk, in which the player jumps very high and throws the ball downward, straight through the hoop.
Another shot that is becoming common is the "circus shot." The circus shot is a low-percentage shot that is flipped, heaved, scooped, or flung toward the hoop while the shooter is off-balance, airborne, falling down, and/or facing away from the basket.

A shot that misses both the rim and the backboard completely is referred to as an air ball. A particularly bad shot, or one that only hits the backboard, is jocularly called a brick.

 2.3.4 Rebounding

The objective of rebounding is to successfully gain possession of the basketball after a missed field goal or free throw, as it rebounds from the hoop or backboard. This plays a major role in the game, as most possessions end when a team misses a shot. There are two categories of rebounds: offensive rebounds, in which the ball is recovered by the offensive side and does not change possession, and defensive rebounds, in which the defending team gains possession of the loose ball. The majority of rebounds are defensive, as the team on defense tends to be in better position to recover missed shots.


 2.3.5 Passing


 A pass is a method of moving the ball between players. Most passes are accompanied by a step forward to increase power and are followed through with the hands to ensure accuracy.
A staple pass is the chest pass. The ball is passed directly from the passer's chest to the receiver's chest. A proper chest pass involves an outward snap of the thumbs to add velocity and leaves the defence little time to react.

Another type of pass is the bounce pass. Here, the passer bounces the ball crisply about two-thirds of the way from his own chest to the receiver. The ball strikes the court and bounces up toward the receiver. The bounce pass takes longer to complete than the chest pass, but it is also harder for the opposing team to intercept (kicking the ball deliberately is a violation). Thus, players often use the bounce pass in crowded moments, or to pass around a defender.

The overhead pass is used to pass the ball over a defender. The ball is released while over the passer's head.

The outlet pass occurs after a team gets a defensive rebound. The next pass after the rebound is the outlet pass.

The crucial aspect of any good pass is it being difficult to intercept. Good passers can pass the ball with great accuracy and they know exactly where each of their other teammates prefers to receive the ball. A special way of doing this is passing the ball without looking at the receiving teammate. This is called a no-look pass.

Another advanced style of passing is the behind-the-back pass which, as the description implies, involves throwing the ball behind the passer's back to a teammate. Although some players can perform such a pass effectively, many coaches discourage no-look or behind-the-back passes, believing them to be difficult to control and more likely to result in turnovers or violations.


2.3.6 Dribbling 


Dribbling is the act of bouncing the ball continuously with one hand, and is a requirement for a player to take steps with the ball. To dribble, a player pushes the ball down towards the ground with the fingertips rather than patting it; this ensures greater control.

When dribbling past an opponent, the dribbler should dribble with the hand farthest from the opponent, making it more difficult for the defensive player to get to the ball. It is therefore important for a player to be able to dribble competently with both hands.

Good dribblers (or "ball handlers") tend to bounce the ball low to the ground, reducing the distance of travel of the ball from the floor to the hand, making it more difficult for the defender to "steal" the ball. Good ball handlers frequently dribble behind their backs, between their legs, and switch directions suddenly, making a less predictable dribbling pattern that is more difficult to defend against. This is called a crossover, which is the most effective way to move past defenders while dribbling.

A skilled player can dribble without watching the ball, using the dribbling motion or peripheral vision to keep track of the ball's location. By not having to focus on the ball, a player can look for teammates or scoring opportunities, as well as avoid the danger of having someone steal the ball away from him/her.

2.3.7 Blocking


A block is performed when, after a shot is attempted, a defender succeeds in altering the shot by touching the ball. In almost all variants of play, it is illegal to touch the ball after it is in the downward path of its arc; this is known as goaltending. It is also illegal under NBA and Men's NCAA basketball to block a shot after it has touched the backboard, or when any part of the ball is directly above the rim. Under international rules it is illegal to block a shot that is in the downward path of its arc or one that has touched the backboard until the ball has hit the rim. After hitting the rim the ball it is again legal to touch the ball even though it is no longer considered as a block performed.

To block a shot, a player has to be able to reach a point higher than where the shot is released. Thus, height can be an advantage in blocking. Players who are taller and playing the power forward or center positions generally record more blocks than players who are shorter and playing the guard positions. However, with good timing and a sufficiently high vertical leap, even shorter players can be effective shot blockers.

2.4 Slam Dunk Fever

"This is my ball!"

                                                          Slam Dunk Contest